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81. Making mining fleets more social - in Player Features and Ideas Discussion [original thread]
Kyeudo Van'mynai wrote: How to run a mining fleet: Get an Orca or Rorqual to run fleet boosts. Get a couple haulers. Get a bunch of mining ships. Label your jet cans for the haulers. Lazer space rocks. I have yet to hear anything that does no...
- by Asuka Solo - at 2015.07.13 05:55:23
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82. Planetary Interaction Revamp Ideas ... - in EVE General Discussion [original thread]
Maybe refer to the following topic posted years ago:
- by Asuka Solo - at 2015.07.07 19:14:43
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83. Capital & Super Rebalance Suggestions - in Player Features and Ideas Discussion [original thread]
I'll try to summarize my thoughts on this (with some minor additions), which were posted in the other threadnaught. 1) E-war Split e-war into module sizes based on ship hull: (Existing e-war: referring to scramblers, disruptors, webs, damps, ja...
- by Asuka Solo - at 2015.07.07 18:58:44
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84. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
SandKid wrote: CCP Ytterbium wrote: We are aware mooring presents a lot of discussion points, some of which were expressed during the Fanfest structure round table: Having (super)capitals visible from space, even if invulnerable to dir...
- by Asuka Solo - at 2015.07.04 06:41:31
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85. capitals into highsec - in EVE General Discussion [original thread]
baltec1 wrote: Arkady Romanov wrote: Hopefully soon . These are ships that also belong under Concord's aegis. Indeed. Fixed.
- by Asuka Solo - at 2015.06.21 10:04:19
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86. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
lord xavier wrote: What about buying/selling super carriers? What is to stop someone from uncloaking and pointing or stealing it when the other pilot hops out? How would you propose the idea of doing a transaction for a super carrier? Without a...
- by Asuka Solo - at 2015.06.20 15:42:32
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87. T3's - in Player Features and Ideas Discussion [original thread]
Kestral Anneto wrote: Hey, a radical idea on how to slow down the propergation of T3's popped into my head, feel free to call BS on it if needs be, but at least provide something constructive. This would almost certainly create outcry, but if ...
- by Asuka Solo - at 2015.06.19 21:24:19
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88. Another Rant. Apparently. - in Player Features and Ideas Discussion [original thread]
Paranoid Loyd wrote: Your tears are glorious. This. Also reported for redundancy.
- by Asuka Solo - at 2015.06.13 18:15:30
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89. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
I don't often find myself enjoying the forum topics bemaoning nerfs to this game, but the nerd rage induced tears in this thread keeps me young. + many interwebz
- by Asuka Solo - at 2015.06.13 12:21:19
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90. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Ripblade Falconpunch wrote: Manfred Sideous wrote: +1 this is a excellent change that will help to open up combat/fleet tactics. I supported and pushed hard for this. In your opinion. And the 42 pages of mostly negative feedback seem to t...
- by Asuka Solo - at 2015.06.12 18:44:25
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91. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Delicious predominantly sub cap tears. yum. +1
- by Asuka Solo - at 2015.06.12 05:41:41
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92. P.I Click Fest - in Player Features and Ideas Discussion [original thread]
The less clicky PI becomes.... the easier it is to get into... the less isk per unit you'll make when everybody starts doing it...
- by Asuka Solo - at 2015.05.30 18:16:02
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93. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Soldarius wrote: Tykonderoga wrote: I like how virtually everyone who wants to further gut supers and titans are in noob corps. Please tell me your experiences flying these shps. And no, watching Youtube of them does not count. You want them...
- by Asuka Solo - at 2015.05.29 19:30:56
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94. Cynosural Bandwidth - in Player Features and Ideas Discussion [original thread]
Your "solution" will get sidestepped by the use of multiple cynos as opposed to singular cynos. More over, just decoupling the need to jump to a cyno beacon (allowing caps to jump themselves with a margin of error, thus splitting up incoming capi...
- by Asuka Solo - at 2015.05.29 19:08:53
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95. How would you return capital ships to their glory days? - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Asuka Solo wrote: I'd allow caps and supers to be built anywhere. I'd allow them to use hi-sec gates. I'd give all caps t2 modules, guns and drones. Maybe some new faction stuff too. Capital incursions. I'd uncou...
- by Asuka Solo - at 2015.05.27 20:44:25
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96. Copy skillpoints and training to a new character. - in Player Features and Ideas Discussion [original thread]
I'm thinking this has nothing to do with changing your skill path. And everything to do with hiding a bad rep alt / player from corporate / public scrutiny. Reputation (of a character) should mean something.
- by Asuka Solo - at 2015.05.27 20:27:26
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97. Bumping Tactics - in Player Features and Ideas Discussion [original thread]
Delete bumping. Give us collisions with damage based on size and speed of impact.
- by Asuka Solo - at 2015.05.27 18:32:18
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98. How would you return capital ships to their glory days? - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Stop super production. Let them fade away with grace. For every capital on grid above 30 - one of them randomly explodes every 2 minutes until there are 30 or less on grid. You can scoff all you want, but getting beyon...
- by Asuka Solo - at 2015.05.27 18:22:16
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99. *** Public Statement - Silent Protest *** - in EVE General Discussion [original thread]
Biomass your toons in protest. I'll take your stuffs and be sure to let CCP know of your disapproval! honest.
- by Asuka Solo - at 2015.05.26 18:34:21
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100. Reactive Damage Control, for medium power slot - in Player Features and Ideas Discussion [original thread]
This sounds more like you want 2 free low slots to give your "all tank & no spank" fits some teeth.....
- by Asuka Solo - at 2015.05.25 17:51:52
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